Arcade version gameplay.Bosconian is a multi-directional shooter. The player takes control of the Spartacus starfighter, which can move in eight directions and fire from both the front and backside. Using this ship, the player must destroy all of the green hexagonal-shaped Bosconian stations, randomly placed in each round, while avoiding enemies and obstacles that appear in the playfield. Once all of the space stations have been destroyed, the player will go onto the next round. To the right of the screen is a radar map and a “condition” meter, which will indicate if there are any nearby enemies.The space stations are marked by a green dot on the radar map, and can be destroyed in two ways - the first is to destroy all six cannon ports, and the second is simply shooting the core of the base once it is revealed, which will instantly destroy it. Later rounds will cause the stations to launch enemies known as E-Types, which will act as missiles and be launched from the core of the ship.During play, the player will need to avoid Asteroids and Cosmo Mines that litter the playfield. Both of them can be destroyed by shooting them, with the Cosmo Mines having a larger blast radius that can destroy both the player and any nearby enemies.
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Several enemy ships will also try to home in on the player during the round, including boomerang-shaped P-Type enemies, pink I-Type ships and small green starships known as Spy Ships. If the player ignores a Spy Ship, a large formation of enemies will swarm in on the playfield towards the player.During the game, the player will hear voices from the DAC inside the arcade cabinet. These include “BLAST OFF!” when the round begins, “ALARM!
ALARM!” when an enemy ship approaches the player, “BATTLESTATIONS” if there is an enemy formation, and “SPY SHIP SIGHTED” if a Spy Ship appears in the round. If the player takes too long on a round, the enemies will become more aggressive as the DAC says “CONDITION RED!”. If the player loses all of their lives and the game is over, the player can insert an additional credit to continue on the stage they died on.Ports, sequels and legacy Bosconian would be ported to the MSX computer on July 14, 1984 and the Sharp X1 in 1987.
Bosconian (ボスコニアン, Bosukonian) is a multi-directional scrolling shooter arcade game which was developed and released by Namco in Japan in 1981. In North America, it was manufactured and distributed by Midway Games. Bosconian allows the player.
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That same year, versions for the Amstrad CPC, Commodore 64 and ZX Spectrum developed by Mastertronic were released in the United Kingdom, all retitled to Bosconian ‘87. A Sharp X68000 port developed by Dempa was released in December 1988 and featured remade graphics and sound effects, with a musical score composed by Yuzo Koshiro. Bosconian would be included in several Namco video game compilations, including Namco Museum Vol. 1, Namco History Vol. 4, Namco Museum Battle Collection, Namco Museum 50th Anniversary, Namco Museum Virtual Arcade and Namco Museum Megamix.
On November 17, 2009, the game was ported to the Wii Virtual Console, although it remained exclusive to Japan. A mobile phone version was released in 2006 for Bandai Namco’s EZWeb game service.A sequel for Japanese arcades, was released in March of 1989. It ran on Namco System 1 hardware, and despite being advertised as a sequel to the game, plays more like Namco’s own and - during the boss stages of the game, the player will increase in size much like Dragon Spirit’s own boss stages. The player also has four different weapon types, including a red spiral shot, a blue backward/forward shot much like the original Bosconian, a green diagonal shot and a yellow side shot.
A second sequel game, was released for the PC-Engine in Japan only on September 28, 1990. The game features elements from both Bosconian and Blast Off such as the vertical-scrolling shooter gameplay and the hexagonal space stations, with the plot taking place during the events of the original. The game also includes enemies and mechanics taken from other Namco games, such as.The Spy Ship enemies would become prominent enemies in the series, first appearing as the second of three 'transforming' ships in. The Bosconian bases would appear as enemies in and as the setting for the third world in. In the 1999 PlayStation game, the player's starcraft, the Spartacus, would be a playable ship, while the Bosconian would be prominent antagonists of the game. Bosconian would be the name for an advertiser in the series, including Ridge Racer,.
In 2011, Bosconian, Blast Off and Final Blaster would be retconned with other Namco games for their United Galaxy Space Force fictional video game universe. References.
Bosconian | |
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Developer(s) | Namco |
Publisher(s) |
|
Composer(s) | Nobuyuki Ohnagi (Arcade ver.) Yuzo Koshiro (X68000 ver.) |
Platform(s) | Arcade (original) MSX, X68000, Sharp X1 |
Release |
|
Genre(s) | Multi-directional shooter |
Mode(s) | 1-2 players alternating |
Cabinet | Upright, cabaret, and cocktail |
Arcade system | Namco Galaga |
CPU | Template:Z80 |
Sound | 1x Namco WSG @ 3.072 MHz, 1x Namco 54XX @ 1.536 MHz, Discrete |
Display | Horizontal orientation, Raster, 288 x 224 resolution |
Bosconian is a video arcadegame made by Namco in 1981. The player moves a spaceship and tries to destroy 'space stations'. There are also other things in space that the player has to destroy to get to the space stations. The game was later used on many of the early personal computers.
Reception[change | change source]
Bosconian won the 1982 Arcade Award for Best Science Fiction/Fantasy Coin-Op Game. The award was given out in January 1983. It beats both Atari's Gravitar and Sega's Zaxxon.[1]
References[change | change source]
- ↑'Electronic Games Magazine'. Internet Archive. Retrieved 1 February 2012.
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